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GUIDE: Preventing SOCD on any common-ground PCB by using 7400 chips

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It looks like people have been confused, misinformed, or ignorant about preventing SOCD (Simultaneous Opposite Cardinal Directions, such as inputting Left and Right at the same time) on All-Button Controllers (ABCs). I've seen posts on SRK such as "If you dual-mod a HitBox, the other system won't have SOCD prevention" and "I converted my stick to an ABC, but I wish I had SOCD prevention on it." I created this thread to show everyone that it's possible to add SOCD prevention to any common ground PCB, and how to do it. I am by no means a Tech Talk guru, so if you see something wrong or have something to add, please speak up!

SRK member Rufus figured out in the "The "Stickless Arcade Stick" Thread" thread that you can use 7400 chips in order to prevent SOCD. 7400 chips are microchips with 4 NAND logic circuits inside of them, and by wiring them up a certain way, you can get them to disallow two inputs on an axis from reaching the PCB.

You will need one 7400 chip per axis. For easiest soldering, you would want to buy 7400 chips meant for through-hole soldering, such as these.

The circuit below will cancel both inputs on an axis to Neutral.
Anti-SOCD-AandBisNEUTRAL.png

The circuit below will cancel Up + Down to Up. This is how the HitBox handles Up + Down. Some prefer this over canceling to Neutral, because it makes Super-Jumps come out quicker.
Anti-SOCD-UPandDOWNisUP.png

You install these circuits between the button's input wire (not the ground wire) and the PCB. The button's input wire goes into the chip, and the filtered output (which has SOCD prevention) comes out of the chip and goes into the PCB. You also need to provide power to the 7400 chips, so connect Pin 14 (Voltage) to Voltage on the PCB, and connect Pin 7 (Ground) to Ground on the PCB.

Some notes on these circuits:
(Optional) For cleaner wiring, you can use a blob of solder to join two adjacent legs instead of using wire.
Each 7400 has a maximum power draw of 22mA according to the datasheet.
If you're worried about input lag, the circuits within the 7400 chips are comprised of discrete analog electronic components with no microprocessor. Therefore, the amount of lag in these circuits is technically a few (<25) nanoseconds, but a 60fps frame is 16666667 nanoseconds... in other words, they don't lag. Check the datasheet if you doubt me.

Some notes on installations (these assume you have built the circuits already):
If you are converting a stick to an ABC, or building your own ABC, or installing these into an ABC without SOCD prevention, and want to prevent SOCD on it, you can install these circuits by connecting a piece of wire to your direction button (the input side and not the ground side), soldering the other end of that wire to the appropriate Input on the 7400 circuit, soldering another wire to the corresponding Output of the 7400 circuit, and connecting the end of that Output wire to the direction on the PCB. If you're installing these into to an ABC without SOCD prevention, disconnect the wires that go directly from your button to your PCB before installing these circuits.

If you are dual-modding a HitBox and want to prevent SOCD on your other PCB, you can install these circuits by connecting a piece of wire to a direction's screw terminal on the HitBox Cthulhu+ PCB, soldering the end of that wire to the appropriate Input on the 7400 circuit, soldering another wire to the corresponding Output of the 7400 circuit, and connecting the end of that Output wire to the direction on the other PCB. edit: I posted an ugly visual aid for using 7400s in a HitBox dual-mod later on in this thread, click here if you want to see it.

I'm back!

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Hello everyone! I'm here to announce that after a number of years, Strike Lion Sticks has been revamped, and rebooted. I make custom arcade sticks, as well as mod existing ones. Our motto is to give people a quality custom arcade stick at an affordable price. If anyone has any questions or needs any help or information. Please feel free to contact me on our Facebook page, or through here.

https://www.facebook.com/StrikeLionSticks/

My supergun pcb design

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Hey tech talk, long time lurker here. Long story short, I wanted to relive some of my highschool days with xmen vs street fighter and I didnt want to bother with getting the saturn version. I always wanted to start collecting arcade boards, so I decided to go the supergun route. Most purchasable superguns seem to be of varying qualities of homebrew anyway, so why not make my own?

The first draft was made using cadsoft's free version of Eagle. There is a 100mm board length limit, but since jamma pads 1,2,A,B,27,28,E,F are all ground, I can have the pcb in the middle and connect the grounds to the copper pour. I also wanted this board to be pretty straight forward and simple in design. This board has:
  • 8pin mini DIN for video out
  • RCA audio jacks
  • stereo/mono audio switch
  • audio attenuation circuit (jasenscustoms design)
  • atx 20 pin power port
  • DB15 neogeo style controller ports
  • pin holes for all the jamma pads
  • jamma and multicart (elf/pandora) button support switch

imgur.com/a/9KiKl

I do want to add fuses to the 5V and 12V lines and possibly add the audio to the 8pin minidin? If and when I get around to doing a new version, I have a list of additional features to tackle
  • KiCAD board design, to get full length jamma pcb
  • Voltage display and tweaker
  • RGB video tuning
  • Video encoder for more options for video output?
  • scan line generator?

Input Lag for Different Games

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This is a topic that interests me greatly. I've been posting some results in the Arcade Stick Lag thread, but felt that it was probably appropriate to have its own thread. I'll try to compile some of the useful sources, and then present some of my results.

Previously several different people/groups have looked at some games to determine how different response times differ.

http://www.displaylag.com/video-game-input-lag-database/ has a large collection of different games across various systems, updated to include SFV.

Battle(non)sense looked at the issue and produced a video with their results.
image

The controversy over USF4 on PS4 generated several tests, inlcuding this one.
image

http://ps360.ldblog.jp/ this website was excellent, but unfortunately hasn't seen any action since 2012. They covered several different games, including DOA5 http://ps360.ldblog.jp/archives/53804592.html TTT2 http://ps360.ldblog.jp/archives/53791203.html Tekken 6, SSF4 and VF5 http://ps360.ldblog.jp/archives/51638829.html and also described their testing method (in Japanese). http://ps360.ldblog.jp/archives/51620353.html

Does Byrdo still make arcade sticks?

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Does Anyone know if byrdo still makes arcade sticks?

Getting rid of my Hori fighting sticks

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Hey all,

I'm offloading my two fighting sticks:
  • XBox 360 Hori Soul Calibur IV Arcade Stick (UHX3-30)
  • PS3 Hori Tekken Tag Tournament 2 Arcade Stick (HP3-135U)

Where's a good place to put them up for sale?

The official Cthulhu and ChImp thread - Try our new Dreamcast flavor!

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Welcome Sheets:
PS3 Cthulhu: http://www.godlikecontrols.com/download/PS3CthulhuWelcome.pdf
MC Cthulhu: http://www.godlikecontrols.com/download/MCCthulhuWelcome.pdf
ChImp: http://www.godlikecontrols.com/download/chimpwelcomev2.pdf
ChimpSMD: http://www.godlikecontrols.com/download/chimpsmdwelcome.pdf
Imp: http://www.godlikecontrols.com/download/impwelcome.pdf

MC Cthulhu newest firmware: http://www.godlikecontrols.com/download/cthulhu/MCCthulhu23.zip
MC Cthulhu Variations firmwares:
http://www.godlikecontrols.com/download/cthulhu/MC_Variations.zip
Cthulhu troubleshooting guide: http://shoryuken.com/forum/index.php?threads/t.46572/page-40#post-2271122
Chimp troubleshooting guide: http://shoryuken.com/forum/index.php?threads/t.46572/page-85#post-2273436
ChimpSMD newest official firmware: http://www.godlikecontrols.com/download/chimp/ChimpSMD12.zip
ChimpSMD Firmware Variations: http://www.godlikecontrols.com/download/chimp/ChimpSMD_Variations.zip

Imp thread:http://shoryuken.com/forum/index.php?threads/s.59232/

Q: I'm having problems on SF4 AE for PC.
A: http://shoryuken.com/forum/index.php?threads/t.46572/page-163#post-5526956

Q: When using the Cthulhu on a PC, I see Select and Start are buttons 9 and 10, and the Home button is button number 13. How come there is a button 11 and button 12, but nothing ever turns them on?
A: Buttons 11 and 12 are read by the Playstation 3 as L3 and R3, the 'clicks' when you press down on the analog sticks. Even though nothing on the Cthulhu activates them, we still have to send the information to the PS3 so that it believes we are a proper controller.

Q: Why won't the PS3 turn on when I press the Home button?
A: When the PS3 is off, it cuts power to the USB ports. SIXAXIS controllers are the only ones that can wake a PS3 up from being off. No wired controller can ever turn a PS3 on.

Q: When using the Cthulhu on a PC, moving the stick around causes BOTH the X/Y axis to change, and the POV Hat to change to match. When using the Cthulhu on a PS3, moving the stick around causes BOTH the d-pad to change, and the Left analog stick to change to match. Why does this happen, and how could I change it?
A: The Cthulhu is designed to do this; it's normal and won't cause any problems. This setup was created as a compromise between how PC games usually expect the directions to be reported (X/Y axis) and how the PS3 expects the d-pad to be reported (POV hat). With this setup, you can just plug and play on most if not all of the games you want to play on both PC and PS3. If you would like the stick to be reported as one and only one of those for whatever reason, hold down the Select or Start button when plugging in; I don't remember which is which, but one disables the X/Y and only reports dpad/POV hat, the other disables POVhat/dpad and only reports over the left analog stick/X/Yaxis

Q: Where can I access the D+/D- lines for a dual mod?
A: D- (white) can be tapped in the D column. D+ (green) can be tapped in the E column.

_________________
Multi-Console 'MC' Cthulhu questions:

Q: What is it?
A: The MC Cthulhu is the multi-console version of the Cthulhu. It uses a more feature-rich chip that allows for the board to support more than just the PS3.

Q: So what's different?
A: The chip is different, and it comes with diodes that help protect the console in case the cord is plugged into more than one console at a time. The green board is the same, all of the parts are the same, the pinout is the same, etc.

Q: What consoles will it work on?
A: Currently, the MC Cthulhu will work on the PS3 (with all of the functionality of the original PS3 Only Cthulhu, so yes, it works just fine on PC), Xbox1, Dreamcast, Playstion/Playstation 2, Gamecube, NES, Super Nintendo, 3DO*, Sega Saturn and TurboGrafx16/PC-Engine consoles. Playstation support appears to work well with many converters.
(3DO support is currently limited to being the only controller. No daisy chain support or support in a daisy chain.)

Q: What about Wii?
A: The GameCube support will work on any game that supports a GameCube controller. (GG:AC, TvC, Smash Bros, Metal Slug Anthology, etc.)

Q: What about on Smash Brothers?
A: Yes! The Gamecube support in the MC Cthulhu includes two different modes for Smash Brothers play. These modes are very experimental so feel free to speak up any input on how it could be improved. Information on how to enter these modes and how they work can be read up on here: Universal PCB (eventually) thread

Q: I have a Cthulhu, but I don't know if I have a PS3 only version, or an MC Cthulhu. How can I tell the difference?
A: If the Cthulhu is assembled, just plug it into a PC and check the game controller applet in the Control Panel. The name should be very clear about whether it is meant for PS3/PC or is a MultiConsole version. If the Cthulhu is unassembled, look in the bag for a set of four diodes; MC Cthulhu kits come with diodes, but PS3 Only versions don't. If you're looking at just the chip, look at the first row of text on the chip; the PS3 Only version will have the text 'F24' on it, usually 18F2450. The MC Cthulhu will have the text 'F25' on it, usually 18LF2550.

Q: What about Xbox360?
A: Nope. Xbox360 uses special chips to prove they're licensed. Until they get publicly cracked, I dont think its going to happen.

Q: What about console X?
A: Maybe, but for now I need more feedback on the consoles already supported. No promises, no guarantees.

Q: If I buy now, and then you get console X added, won't I be screwed?
A: No, you'll still be fine. The MC Cthulhu includes a bootloader that allows the firmware to be updated in the event a new console gets added.

Q: I have a PS3 Cthulhu now. Do I have to buy a whole new board?
A: No. Upgrade chips are available. Installation is just a matter of popping the old chip out, popping the new chip in, and soldering the four diodes into place; if your Cthulhu already has the four diodes on it (board revision 1.4 or higher) then you don't even have to do that, just swap chips. You can find detailed instructions on the diode installation here:
Select Your Power

Q: Where can I buy an MC Cthulhu?
A: Godlike Controls
Focus Attack

Q: How does the board connect to the console?
A: The Cthulhu board has a set of unused holes near the USB jack, labelled with row 1-3 and columns G, A-F, and V. Each one has a specific purpose. For each of the possible consoles you want to use with your stick, you need a cable for that system (from an extension cord or dead controller) and you solder the wires in that cable to specific points on the Cthulhu.

Q: So if I want to play on PS3 and Playstation, I'll need 2 cables coming off of the MC Cthulhu board?
A: Exactly.

Q: I don't plan on ever playing on a Gamecube/PSX/Xbox/ConsoleX. Do I have to put in that cable?
A: Nope. Only put in the cable for the consoles you want to play on.

Q: So how do I install the Playstation, or Gamecube, NES, SNES, or Xbox1 cable on the MC Cthulhu?
A: Instructables for all supported consoles have been placed. Easiest way to find everything related to the Cthulhu is to go to Instructables.com and search for 'cthulhu' which will bring up everything I've done, and a couple of cool knitting instructions.
Gamecube: How To Install an Gamecube cable onto a Multi-Console Cthulhu
PSX: How To Install a Playstation cable onto a Multi-Console Cthulhu
Xbox1: How To Install an Xbox1 cable onto a Multi-Console Cthulhu
NES: How To Install an NES cable onto a Multi-Console Cthulhu
SNES: How To Install an SNES cable onto a Multi-Console Cthulhu
A collection of all of them can be found in rtdzign's RJ45 thread:
http://shoryuken.com/forum/index.php?threads/r.100475/

Q: How do I update the firmware? Where is it?
A: A link to the most recent version is at the very top of this post. Read the included readme.txt for directions.

Q: I get a weird error when I try to doubleclick Bootloader.exe?
A: Bootloader requires dotNet, which can be downloaded here: Microsoft .NET Framework

Q: What's the button mappings on all of the consoles?
A:

PS3:
1P: Square
2P: Triangle
3P: R1
4P: L1
1K: X
2K: Circle
3K: R2
4K: L2
Start: Start
Select: Select
Home: PS

PSX:
1P: Square
2P: Triangle
3P: R1
4P: L1
1K: X
2K: Circle
3K: R2
4K: L2
Start: Start
Select: Select
Home: Up+Select

PSX (DC Converter mode: Hold 3P and 3K when plugging in)

1P: Square
2P: Triangle
3P: L1
4P: L2
1K: X
2K: Circle
3K: R1
4K: R2
Start: Start
Select: Select
Home: Start+X

Gamecube (normal mode):
1P: Y
2P: X
3P: L
4P: B
1K: B
2K: A
3K: R
4K: Y
Start: Start
Select: Z
Home: N/A

Dreamcast:
1P: X
2P: Y
3P: Z
1K: A
2K: B
3K: C
Start: Start

Xbox (Select not pressed):
1P: X
2P: Y
3P: White
4P: LT
1K: A
2K: B
3K: Black
4K: RT
Start: Start
Select: Back
Home: N/A
Home + 1P : Left stick click
Home + 1K : Right stick click
Home + Stick: Left and Right analog sticks

NES (All Modes)
Start:Start
Select:Select
1K: B
2K: A
Home: Go to next mode (Normal -> Turbo -> Punchout -> Normal ->.....)

NES (Turbo Mode)
1P: Rapid Fire B
2P: Rapid Fire A

NES (Punchout Mode)
1P: Select
2P: Start

SNES:
1P: Y
2P: X
3P: L
1K: B
2K: A
3K: R
Start: Start
Select: Select

Saturn:
1P: X
2P: Y
3P: Z
1K: A
2K: B
3K: C
4P: L
4K: R
Start:Start
Select:L

3DO:
1P: L
2P: P (Play/Pause)
3P:R
1K:A
2K:B
3K:C
Start: P
Select: Stop

TG16/PCE:
All modes:
Select: Select
Start: Run
Guide: Next mode (Direct: Normal -> Neogeo. Through multitap: Normal -> Six button -> Neogeo)

Normal:
1K: II
2K: I

Neogeo:
1K:Select
1P: Run
2P: II
3P: I

Six button:
1P: IV
2P: V
3P: VI
1K: III
2K: II
3K: I


Q: What about if we only want one cable on the stick at a time? Is there way to make removable cables?
A: Yes. Please look into this thread which covers how to use RJ-45 modular connections for making cables.
http://shoryuken.com/forum/index.php?threads/r.100475/

Q: You said the firmware on the MC Cthulhu can be updated. Can I update the firmware on my current PS3 Only Cthulhu?
A: No. The PS3 Only Cthulhu doesn't contain the ability to update firmware. Even if it did, it wouldn't help; the chip in the MC Cthulhu is much stronger than the chip in the PS3 Cthulhu. There is a piece called the SPI module that is needed for most consoles that just doesn't exist on the PS3 Cthulhu chip.

Q: Can I order console cables from you?
A: Sure. I have extension cables for Playstation, Gamecube and on hand; the same ones used in the Instructables. Price is listed below.

Q: Can I pay you a little extra to install them on the MC Cthulhu for me?
A: I'm sorry but I just can't do that right now. If I had the time, I would, but the SF4 rush currently underway has everything crazy for everyone.

Q: Would it matter what kind of PS cord i use? Do I need a PSX cord or a PS2 cord?
A: PS2 cord is identical to a PSX cord. If it plugs into the controller port on a PSX or a PS2, then it will work for this.

Q: What about converter support?
A:
Tested as working:
Joytron Xconverter360+ (Toodles): Joytron Xconverter 360 Plus
EMS USB2 (Mixah)
EMS Trio Linker Plus (Mixah)
EMS Trio Linker Plus II (Mixah)
Nexxtech PSOne and PS2 to USB Adapter / Radio Shack PSX-to-USB Game Adapter with Vibration Driver / Sector 7 (Orbyx Electronics) Model 5810257 (Mixah)
Innovation [PSX->DC] (Mixah, Toodles)
Total Control 2 [PSX->DC] (Mixah)
Pelican PS3 [PSX->PS3] (Toodles)
Total Control Plus [PSX->DC] (Truckasaurus)
Blazepro PS2-360 [PSX->360] (drunkninja42)

Tested as semi-working/glitchy:
RedOctane Universal PS/PS2 Controller Adapter - weird dropped inputs (Mixah)
Super Joybox 4- dropped diagonals (Mixah)
'Vibration' converter [PSX->GC/Xbox] - Start button doesn't report right (Mixah)
____________
ChimpSMD Questions

Q: What is it?
A: The Chimp is a new board that combines a PS3 Cthulhu with an Imp into one board. It's made for wiring along side an Xbox360 pcb so your arcade stick can work on both 360 and PS3 cleanly and easily.

Q: What's different about the ChimSMD versus the Chimp?
A: http://shoryuken.com/f177/greetings-lizard-lick-amusements-130032/index350.html#post9514577

Q: Why would I get a ChimpSMD instead of just getting a Cthulhu and an Imp?
A: Lots of reasons.
1. With only one board instead of two, the Chimp will be easier to wire up to the 360 board.
2. Autodetection. The Chimp can identify when it is plugged into an Xbox360 and automagically go into 360 mode. No slide switches, no holding down buttons, just plug in and go on any system.
3. Trigger inversion. If you want to connect the Chimp to an Xbox360 pad that requires the triggers to be inverted, the Chimp will handle this for you. No more transistor or inverter chip hacks.

Q: So why would I ever want to use a PS3 Cthulhu instead of a Chimp?
A: There are some reasons for that as well.
1. If you're going to mod more than just a 360 and PS3 pad together, you'll have more than one cable coming out of the box, and risk causing severe problems if its ever plugged into more than one console at a time. The diodes on a PS3 Cthulhu will help you route all of the power in a way that is safe in case that ever happens.
2. The PS3 Cthulhu can be upgraded to an MC easily. The Chimp can ONLY support PS3/PC USB, and cannot and will not be upgradable to a Multi-Console version.
3. If you prefer using the Xbox360 board when connecting to a PC, a regular Imp will make that easier for you. Using the 360 pad on a PC requires holding down three buttons (Short, Strong, RoundHouse) when using a Chimp, while the Imp used just the one button or slide switch, however you set it up.

Q: What about other consoles like PSX, Gamecube, and Xbox1 supported on the MC Cthulhu?
A: They are not and cannot be made to work on the Chimp.

Q: Will there be an MC Chimp in the future?
A: No. I simply can't. The pins that would normally go to the extra console cables are currently used to control the Imp chip present on the Chimp.

Q: How do I install the Chimp in my TE/SE FightStick?
A: Here is the current wiring diagram. Definitely post up in this thread if there are any questions or areas that are vague:
Yfrog Image : yfrog.com/5ychimpmadcatzp

Q: My X/Y axis moves when I hit a trigger button in 360 mode.
A: Known issue with pads using analog triggers requiring inversion. Please read:
http://shoryuken.com/f177/official-cthulhu-chimp-board-thread-mc-firmware-2-0-released-162026/index285.html#post9194306


Q: What should the button layout be?
A: This is rather important, so please pay close attention to this answer. The layout that I HIGHLY HIGHLY absolute must insist upon is the layout from the original MadCatz sticks:
For PS3:
[] /\  R1  L1
 X  O  R2  L2
For Xbox360:
X  Y  RB  LB
A  B  RT  LT
You can probably rig up things to use a different layout if you like, but they won't be supported.

Q: My 360 board requires the triggers to be inverted. What do I do?
A: On your 360 pad, remove the two trigger pots. Try to keep middle pad of the pots intact if you can; the side pads can be ignored or torn without care, but it'll be easiest if you can leave the middle pad in place. Connect the wire from 3K_Invert screw terminal to the middle pad of the right trigger, and the 4K_invert screw terminal to the middle pad of the left trigger. If the middle pads got torn from removing the pots, follow the trace to find another point to connect the wires.

Q: Can I use a ChimpSMD in a stick by itself?
A: Certainly. The only thing to keep in mind is that it will still try to go to 360 mode if you plug it in with Short, Strong, and Roundhouse held down. As long as you don't hold these buttons down when plugging it in, it will work just fine on PS3 and PC by itself without being dualmodded.

Q: I want to use the Xbox360 mode on a PC.
A: If you hold down the Short, Strong, and Roundhouse buttons (1K, 2P, 3K) when plugging it in, it will skip the autodetection and go straight to Xbox360 mode.
_____________________
Misc:
Q: What are the golden rules?
A: The two golden rules of dual pcb mods:
1. All pcb's must be common ground.
2. All pcb's must be powered at all times.

Q: My MadCatz 360 TE/SE fightstick occasionally has a problem where the RT and LT buttons will stop working. If I replug, they work for a while, but eventually go out again.
A: Known problem with 360 TE/SE boards, and happens whether it is dual modded or not. No known 100% fix. Suggest you rearrange buttons so you dont use RT or LT.
_____________________
Ordering:

If you're interested in ordering, please try ordering from one of our online resellers:

Focus Attack
Gremlin Solutions (UK)

If you can't find what you're looking for, or have other reasons to order from me directly, that's fine, but it really is preferred you go through a reseller when possible.

Q: How do I order?
A: Easiest way is through the Paypal shopping cart setup: http://www.godlikecontrols.com/order.html

Q: How long to ship?
A: Please allow 3 business days for packing and shipping out.

Q: How long will it take to arrive?
A: West Coast: 2-3 days after mailing. East Coast: 3-4 days after mailing. Rest of world: 2 weeks after mailing.

750 Ti for SFV?

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Since picking up the game on the PS4 (and today on PC) I've realized that I need a better GPU since I haven't really played much PC stuff in years and plus SFV on my current card isn't going to cut it.
Currently running:
i5-2500K 3.3ghz. OC'ed @ 4.4ghz
16gb Corsair Vengeance
560 Ti

How well would a 750 Ti (4gb edition or even the 2gb edition) generally run, and most importantly potentially many issues with the game + this card combo?


Modding PS3/PS4 TE2 with Brook UFB -- what to do with PS3/PS4 switch?

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First post I'm making on Tech Talk. I've only asked a bunch of questions so far, and this one is no exception. Rather new to modding but with all the help I got here I got almost a perfect Frankenstein TE2 stick in my hand =)

I've modded my TE2 with Brook Universal Fightboard, so it no longer has TE2 stock PCB. I've wired the stick mode button and lock button to L3 and R3, respectively. Got the player LEDs working. Only thing left on the secondary board that is not functional, is the PS3/PS4 console switch.

I've done some messing around to find that the left joint from underneath the secondary board (there are 3 solder joints -- left, middle, and right; left and right correspond to PS3 and PS4 respectively) holds whatever button signal assigned to it. Right joint activates the button signal but does not hold.

Can this be used to, possibly, wire up a ground signal so that switch left = ground ON, and right = ground OFF? I'm thinking this can become the new start/select lock.

Or any other suggestions on what to use it for?

Request for Custom Artwork for TE2+ Stick for SFv

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Hello Everyone,

I'm sorry if I am posting this in the wrong section. I looked up via google as well as the search bar for "template request" and "artwork" and the only thing I could find was from years ago. Once again I apologize if I didn't search hard enough. Recently switching from Pad to stick I thought it would be nice to customize my stick and I was wondering if anyone would be willing to assist.

I am looking for Marie Rose Template with a sky blue and white motif. Thank you very much!

Eightarc Drone fight stick customisation

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Hello all am new here to the forums, I have a small question about customizing the eightarc drone for ps4, is it possible to use a hori hayabusa joystick with 5-pin to 5-pin connector also I don't know the size of the stock buttons that eightarc uses I would like to replace them with the same size buttons but sanwa. I know Sanwa makes concave buttons but do they make convex buttons.

HRAP V3 Kai PCB help

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Hello, I needed some help identifying things that aren't exactly labeled on the PCB. I bought a hitbox style arcade stick, it has a cool little acrylic case. But it came with one of those zero delay encoders, that shows up as a generic chinese controller on pc. The guy i picjed it up from also included an HRAP V3 Kai pcb, which is what I plan on using for the time being. most of the stuff is labeled, but i need help with the directions, usb and home button. here are a few pictures.

mR0HLvK.jpg


LGS3y5c.jpg


D59hI1D.jpg

i mostly play on pc, but I would like to be able to play SFV on PS4 every now and then as well as cleaning up the wiring inside.

tl;dr: need pinout for HRAP V3 Kai pcb, for use in hitbox stle controller

thanks in advance.

Getting brook universal pcb to work on original Xbox.

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Does anyone know if it's possible to get the universal pcb from brook to work with the original xbox? Or is there a lot of modding I'll have to do?

JLF Link: Stick not as loose now?

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So I put a Link into my ps4 TE2 and now the stick doesn't feel as loose as it did with the stock stick. It definitely takes more effort to move the stick and it doesn't feel as smooth.

Everything else is still stock. This really sucks because I love the functionality of the link, but I also want it to feel right during play.

Anyone else have this problem and/or have any clue why or how to fix it.

Which of these fightsticks would be best?

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Can you guys give me some positive and negatives of the following sticks and which one you think would be best:
360 Mayflash Arcade Fightstick Joystick F300
Qanba Q1
Official Sony PlayStation Licensed 8-Button Arcade Stick.
Budget is in an issue hence I chose between these sticks if theres a better one in there price range feel free to say but I cant realistically go into the £80+ margin and I want to see if I even like fightsticks before spending more.

NygaCN PS4 Arcade Stick

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s-l1600.jpg

One more knockoff stick option in the market, but I can't find more details about it, if it's mod-able or not. There are many brazilian webstores selling this one, but I suspect this is worse than Fighting Stick Mini, part-wise.

In this video (in portuguese), it looks like XInput (PC360 in the box) to run in PC SFV/steam FGS and has vibration mode. I don't know if it's able to play in any PS4 firmware due to lack of info.

image

Phreakmods Link Review

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I just wanted to post this real quick review of the Phreakmods Link for both Seimitsu and Sanwa/Hori sticks. I have one for my LS-32 and my Hori Hayabusa. The thing is great. Immediately after installing it in each stick I noticed that my execution was much tighter and better. I couldn't tell you the science behind this and why that is.. but it IS. Now it could also be that I cleaned and re-greased my pivots at the same time I did the install but the sticks were fairly new anyway so it really didn't need it. It's cool being able to take your balltop off and wear it around your neck using the Phreakmods lanyard. Once you get their Lanyard, you can pretty much remove the connection point and install it on ANY lanyard. I'm going to Walmart to pick up a LA Rams one and wear it with that. The only thing I don't like is that you can't use a dustwasher on the "inner" side of the stick. You know how you're supposed to use two? The lower one you can't install with this particular device. That's not a huge deal. Anyway check out Arcadeshock or Focus Attack and pick yourself up one! Latez!

Microsoft excel: The file cannot be open.

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Hello . Help me please to solve my problem with MS OFFICE 2007.

I receive an error message when opening .xls file in Microsoft excel: The file cannot be open.
It very important document! How to make excel 2007 file repair ?

Best Regards!

Z axis negative

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Hi... i have the hori rap v hayabusa silent stick. one of the buttons is seen as z axis negative instead of digital button. i'd like to have ALL digital buttons on PC mode, is this possible? many thanks guys :)

Input lag vs Refresh rate?

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So if I had a monitor that has extremely low input lag but has a refresh rate of 60hz...would it be better than a monitor with a 120hz refresh rate with double the input lag for a fighting game?!
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